Epic Games Novi Sad is proud to announce Unreal Fellowship: Storytelling, an educative program with classes touching on the foundation of linear animated storytelling and film production. The program relies on all primary disciplines of traditional animation, such as pre-visualization, story, modeling, layout, lighting, and rendering, as well as the art of visual effects. Over five intensive weeks, participants will gain new knowledge and skills and, afterward, showcase the final result of their efforts in the form of the original cinematics created via Unreal Engine.
The Unreal Fellowship is designed to help already established CG artists with diverse backgrounds boost their skills in real-time technology. Yet this program is open to other creative professionals, including directors, cinematographers, visual effects supervisors, and all others used to constructing linear content with traditional production tools and techniques. Game industry personnel and educators passionate about cinematics are also welcome to apply. If you recognize yourself in any description, read below. We encourage you to send us your application by March 3rd, 2024.
WHEN & WHERE
● Live in our premises within the Science and Technology Park in Novi Sad (Fruškogorska 1).
● Every weekday from 9:30 AM to 5:00 PM for five weeks, starting March 25, 2024.
PARTICIPANT QUALIFICATIONS
Number of vacancies: 14
Like the global Unreal Fellowship, this one is open to a wide range of media and entertainment professionals. Potential participants include:
● Digital artists and creative supervisors
● Artists with a background in primary disciplines of traditional animation (whether 2D or 3D), pre-visualization, and visual effects production
● Directors, cinematographers, or visual effects supervisors familiar with traditional production tools and techniques
● Game industry personnel with an interest in cinematic
● Film, broadcast, and animation executives who have production experience in linear content creation
● University professors actively teach computer graphics, animation, visual effects, and other related study programs.
Potential candidates hold some (or all) of the following:
● Five years of production experience
● Three to five film or broadcast credits
● Three game credits
● Solid knowledge of any 3D software
Candidates must supply:
● CV or LinkedIn profile URL
● IMDB credits (or equivalent)
● YouTube, Vimeo, ArtStation, or a private video portfolio
● Two-minute introductory video
Important notices:
● Extensive Unreal Engine experience is not required to apply.
● The program is free of charge for all participants.
PARTICIPANT RESPONSIBILITIES
● Full-time commitment for five weeks on-site at the Epic Games Novi Sad
● Maintain a 90 – 95% attendance rate during the program duration (which applies to all scheduled classes, guest lectures, workshops, and individual work)
● Completing homework assignments given by the instructors and mentors
● Creating the final work in the form of the animated cinematic lasting 30-90 seconds
PROGRAM CURRICULUM
Week 1 – Ingestion and Scene Assembly
Week 2 – Sequencer Animation and Lighting
Week 3 – Shot Construction
Week 4 – Lighting and Shot Enhancement
Week 5 – Post-Production and Final Rendering
LEARNING OBJECTIVES
By the completion of this Fellowship, each participant will be able to:
● Import hard surface models for environmental scene construction
● Deploy astonishing lighting and material systems to create a stylized look
● Understand and utilize the character ingestion pipeline to animate performances
● Implement and retarget performance capture data on character models
● Operate a virtual camera solution to stream camera data into Unreal Engine
● Utilize Sequencer to compose, animate, edit, and render a short film