The possibilities of Unreal Engine are virtually limitless. Still – where to start?
Darko will share his experience and show by examples what you can create in Unreal Engine. The lecture will explain the different segments of the game engine on the example of Unreal, as well as the most commonly used tools and their applications.
In recent years, game engine platforms have found increasing application outside the gaming industry – in film production or sub-production, in architecture, VR animation and various forms of 3D visualization. Unreal Engine is one of the most advanced platforms in that sense, it is expected to have a key application in online entertainment formats in the future, but also many more serious processes brought by the increasingly announced concept of “metaverse”.
Our goal for this workshop is to inspire and guide participants in a direction where you can learn more and explore more.
The program Playing Narratives was initiated by Goethe-Institut and the French Institute in Serbia together with SGA. This 8-month program is supported by the Franco-German Cultural Fund. Furthermore, the project was recognized by numerous partners in Serbia and from abroad: the general sponsor of the project is Digital Arrow from Novi Sad, while as distinguished sponsors the local companies Two Desperados and 3lateral as part of Epic Games are also taking part. Ubisoft Belgrade is also one of the sponsors of the project. Renowned organizations from Germany (accelerator Spielfabrique) and France (higher school for video games and interactive digital media Cnam-ENJMIN) and their lecturers are also involved into the realization of the project.