Game Designer in the gaming industry

Shift 2 Games 20.04.2021.
Time 17:00
Language Serbian
Location Zoom
Price Free

Game Designer in the gaming industry

Do you want to be a part of one of the most promising niches in the local IT and creative industry? We can help! The SGA Jobs platform is a series of interviews Shift 2 Games implemented by SGA and our member companies. Every other Tuesday, we will demystify one interesting profession.

?‍? ?️ We will talk to seniors from different studios and companies:
– about how they started working in gaming
– what are the links between their previous formal and non-formal education and the work they do – what were the biggest challenges at the beginning
– what a working day looks like, who you work with and how.
After the conversation, they will show us which tools they use. Through Q&A at the end of each session, the audience will have the opportunity to ask direct questions to our guests, about everything we did not cover in the talk.
Norbert Varga is an ideal person to talk to for everyone who wants to learn how to become a (successful) Game Designer, which is one of the most sought-after positions in gaming at the moment and is suitable for young professionals from various fields.

? Who might find this conversation interesting:

  • Everyone who thinks about the levels, mechanics, story development, gameplay dynamics while playing their favorite games
  • Creatives who have been involved in writing and narrative techniques in other industries
  • Juniors who are engaged in programming or visual arts, and want to start a gaming career
  • People with developed critical and analytical thinking
Norbert Varga,
Game Director, Digital Arrow
About the lecturer
He has led some of the more significant projects such as InMomentum and AquaNox Deep Descent. He has also worked on co-development and outsourcing for many other projects, such as art for Moto GP 2013, 2014 and 2015, WRC4, MXvsATV, cinematics and level design for Spellforce, and has become an expert in using Unreal Engine in projects for the game industry. By starting the Digital Arrow studio in 2015 in Novi Sad, together with Ferenc Giric, which today has 30 employees, he gained a vision to work on long-term projects for PCs and consoles. The values ​​he nurtures are creativity, passion in work and thinking “out of the box”.