In this hands-on workshop you’ll take a real UX wireframe — an arena selection screen from a competitive mobile game — and design its full visual identity: background, header, and arena pill components skinned by country theme.
The focus is not on drawing assets from scratch, but on making smart art direction decisions: choosing a visual style, combining ready-made assets, and producing a screen that feels polished, coherent, and shippable.
What you’ll walk away with: A complete, visually styled arena selection screen — background, header, and 2–3 arena pills each skinned as a unique country — built in your tool of choice and ready for handoff or animation.
IMPORTANT: This event is for SGA members only. The number of participants is limited.
