GFB – S01E02: Public & EU funds

Game Funding Bootcamp 22.02.2022.
Time 5 PM
Language English / Serbian
Location Zoom
Price 50 EUR / Free for SGA members

GFB – S01E02: Public & EU funds

After the first "episode" of the Game Funding Bootcamp dedicated to publishing, we take this opportunity to look at publicly available funds, both in Serbia and at the European Union level, which in 2022 set aside record budgets to support the video game industry, immersive and virtual reality and related areas.

Game Funding Bootcamp is a new initiative of SGA that aims to address these challenges, and through a series of lectures and workshops that will be realized in the period between February and April 2022 to teams and companies from Serbia and the region, present various potential sources of funding, with the participation of domestic and international experts and a number of partner organizations.

As part of the second module dedicated to the topic of PUBLIC AND EU FUNDS, on Tuesday, February 22 at 5 pm, we will deal with sources of funding from the so-called public funds, i.e.  we will look into which forms of state and institutional financial assistance are available for teams and companies working on game development, VR or immersive and multimedia projects, both from Serbia and the region.

The first part of the program will be conducted in English, and will deal with European funds and funding programs such as Horizon Europe or Creative Europe, and is therefore open to teams from across the Western Balkans, or beyond. Participants will have the opportunity to talk with representatives of the Serbian Creative Europe MEDIA Desk, as well as with individual representatives of teams who had direct experience in applying for similar funds.

In the second part of the program, which will be presented in Serbian language, we will deal with numerous support measures and facilitations that the state of Serbia has applied to the domain of startup companies, which also includes gaming companies and studios. Speakers will be coming from the Government of Serbia and the Innovation Fund, which only this year announced several open calls for funding that are relevant to game developers, primarily the Katapult Accelerator (which we have already presented through a separate SGA program), but also Smart Start program dedicated development of MVPs and prototypes.

In addition to the insights that will be offered by our partners and lecturers, the emphasis will be on the first-hand experiences that our members have had in their work so far, as well as the processes of applying to some of the mentioned funds.

HOW TO APPLY:

Interested participants (company representatives, interested individuals or professionals) should click the APPLY NOW button on this page. The application deadline is Monday, February 21 by the end of the day.

PAYMENTS:

All program modules are FREE of charge for all full-time SGA members, i.e. those who pay the Start, Pro or Premium membership package (maximum two people per team / company). Associate members of the SGA (Free Membership) can attend 2 of the 5 modules of their choice (one person per team / company) free of charge.

Teams and companies from the Western Balkans can register one person free of charge, while each additional participant is charged. These scholarships are provided by the Reconomy project.

The full price is 50 EUR per person, per module. Payments can be made exclusively on the basis of invoices issued by SGA to legal entities (companies, organizations, or registered entrepreneurs), by bank transfer.

*      *       * 

The GFB program will be implemented through several hours of hybrid sessions (live and online) that are organized every two weeks starting from February 8, 2022. Each of them will be dedicated to one of the mentioned funding models, and this is the schedule that awaits you:

  • 22.02. – Public funds in the EU and Serbian (online)
    08.03. – Crowdfunding (online)
    22.03. – Investments (hybrid)
    05.04. – M&As (hybrid)
    19.04. – Pitching + Negotiation skills practical workshop (live in Belgrade)

The SGA will promote each of the thematic modules separately, and you will be able to apply for them according to your specific interests or needs.

Game Funding Bootcamp program is implemented in cooperation with a number of SGA partners, including Help! Serbia (within the RECONOMY project), Swiss Entrepreneurship Program, Deloitte Serbia, Karanović & Partners and others, as well as numerous SGA members who will share their experiences so far. with interested game creators from across the region.

Nenad Paunović,
Team for IT & entrepreneurship, Government of RS
About the lecturer

Business growth consultant, coach and manager with over 20 years of experience in various Serbian and international companies. He holds an Executive MBA degree from Cotrugli Business School and a degree in organizational sciences from the Faculty of Organizational Sciences, University of Belgrade.

Nenad is the founder of EDGE, a strategic growth consulting and training company. The company’s mission was to help ambitious companies achieve sustainable, profitable growth by providing state-of-the-art knowledge, methodologies and tools. It has provided unique consulting and training programs on strategy, marketing, innovation, management and sales. Nenad is a co-founder and was the president of the Board of the Serbian Network of Entrepreneurs (SeVeN), which has been successfully organizing the Belgrade Venture Forum since 2012. He was also the president of the Board of the Cotrugli Alumni Club. Previously, Nenad was the Chief Operating Officer of the first Belgrade Design Week in 2006 and a member of BDW’s organizational teams in 2007 and 2013.

Mladjan Stojanović,
Program Manager, Innovation Fund of Serbia
About the lecturer

Mladjan Stojanović is the Program Manager of Katapult accelerator, which is implemented by the Innovation Fund of Serbia. He has designed a number of innovation support programs targeting different audiences in the innovation ecosystem – startups, academia, SMEs, investors… In 2020 and 2021, he has been a part of team that prepared Strategy for development of Serbian startup ecosystem, in which Innovation Fund’s programs played an important role. He holds a Phd in engineering from Delft University of Technology in the Netherlands, and has a strong expertise in patents. He is often engaged as technical consultant on innovation support projects in the region.  

Una Domazetoski,
Head, Creative Europe Desk Serbia - MEDIA
About the lecturer

Una Domazetoski was born in 1977 in Belgrade, where she finished high school, after which she moved to Greece. She then graduated from The University of Patras, Department of Humanities and Social Sciences –  Theatre Studies in 2003. She enrolled post-graduate studies at the Faculty of Dramatic Art – Management of Culture and Media in Belgrade. She works as International Relations Coordinator at the Film Center Serbia since 2005.  Since January 2022, she is the Head of Creative Europe Desk Serbia – MEDIA.

 

 

 

Nikola Mitić,
COFA Games / Playstudios Europe
About the lecturer

Nikola Mitić is curious and always on the lookout for new opportunities. He is staying on top of trends in game development, breaking boundaries, and challenging the status quo of existing solutions. With vast experience in several areas – including game development, business development, finances or UA – Nikola is capable of identifying, managing, and guiding innovation-striving teams to success. Nikola is the General Advisor at Playstudios Europe, and prior to that he was the CEO at COFA Games.

Attila Szantner,
Co-Founder & CEO, MMOS
About the lecturer

Attila is the CEO and co-founder of Massiveli Multiplaier Online Science (aka MMOS), a Swiss company specialized in connecting citizen science and videogames. MMOS set up collaborations with major game developers, like EVE Online’s Project Discovery and Borderlands Science in Borderlands 3, engaging over 3 million players in scientific activities.

MMOS founders received the prestigious Lovie Award, the Innovation Award of the University of Geneva and the IGDA Serious Games SIG Community Leadership Award. Attila has a background in computer science and he co-founded and co-designed iWiW, which was the biggest social network in Hungary before Facebook, reaching almost 5 million users.