Hey, people from Niš! Long time no see. But we are gonna make up for it… now! 😊
We continue with the seasonal meetups, and the autumn one takes us to the south of Serbia, to one of the three major Serbian game dev centers. It’s time for sweaters, snuggling in blankets and collecting fallen chestnuts. And at such a time, the famous theme for school essays, “Autumn in my city”, is a must. Well, we decided that the city, for a change, would not be Belgrade.
Come to Centrala Hub and meet people who are just as crazy about gaming as you are! After five cool presentations, grab a glass of Crna ovca craft beer and go networking, because that’s what meetups are all about.
And at the presentations, a really cool bunch awaits you, some from Niš, some from the north. Here is the list:
Lazar Cvetković, Junior Software Engineer, Nordeus
A Blueprint for Getting Into Game Dev
This presentation will walk you through the key steps needed to break into the game development industry or to create your own game from scratch. Based on his personal journey, Lazar will share practical advice, common pitfalls to avoid, and insights that can help you take your first steps with confidence.
Darko Peninger, indie developer, Entertainment Forge
From Puzzles to Horror – How to Decide What Kind of Indie Game to Make
Darko will show how he decided what kind of game to make, what he learned from it, and what that process looks like now.
Luka Simić, Senior 2D Artist, Webelinx Games
AI Buff Activated! How Did AI Power Up Our Creative Game?
Our journey from the first curious experiments to the full integration of AI tools into our daily work. We’ll show how our teams adapted to new workflows, which tools gave us the biggest boost, and share the most interesting examples from our projects. And finally, we’ll take a look at the famous question: Will AI completely replace artists?
Luka Beatović, Sound Designer, Skyborne Studios
Skyborne Chronicles
Luka will present a demo of the game Skyborne Chronicles. He will talk about the team, the development of the game, its current state and future plans.
Saša Veličković, Game Director, Entropic Island
The Power of a Story (and Bureaucracy): Our Journey with Creative Europe MEDIA Grant
Independent game development often balances creative ambition with constant uncertainty. For our team, the Creative Europe MEDIA grant gave Sova the structure and breathing room it needed to evolve from an idea into a tangible project. This talk explores how institutional support can shape a game’s creative direction without diluting its vision – how storytelling and bureaucracy can coexist – and why such programs matter for small teams trying to make meaningful work in a volatile industry.