Technical Artist

Kompanija Sperasoft
Tip zaposlenja Full Time Hybrid
Lokacija Belgrade

Description

Sperasoft is hiring a Mid Technical Artist! If you have 2+ years’ experience, strong Unreal Engine skills, and a passion for shaders, scripting, and optimization, this is your chance to work on AAA projects with a global team shaping some of the world’s biggest games.

 

Why Sperasoft could be your best move yet:

 

✅ Work on high-profile projects with industry giants

 

✅ Push your creative and technical limits while inspiring others

 

✅ Dive into new challenges — from ongoing hits to the next big release


Responsibilities:

  • Work with both engineers and artists to assist, enhance and streamline asset production
  • Formulate feature requests for the engineers and help them create new features for the artists
  • Shader development (Material Graph/HLSL)
  • Prepare documentation for pipelines, tools and procedures if necessary
  • Conduct CPU/GPU performance profiling and analyze content statistics to ensure compliance with the project’s technical requirements
  • Identify and address content-related performance bottlenecks, and propose solutions to improve performance
  • Help with establishing and/or maintaining project’s graphical budget
  • Adapt and optimize content for the performance and memory limitations of gaming consoles (PlayStation 5, Xbox X|S).
  • Communicate with the client on various potential issues that may come up during production cycle

Requirements

 

  • 2+ years’ experience as a Technical Artist in game industry
  • Knowledge of mainstream game engines (Unreal Engine is a must, Unity will be a plus)
  • Understanding of modern modelling, sculpting and texturing techniques
  • Scripting knowledge (C#, Python etc.)
  • Shader writing experience
  • Understanding Physically Based Rendering concepts
  • Understanding of the processes for optimizing graphical content to achieve high performance
  • Experience using tools like Unreal Insights, PIX/RenderDoc for performance analysis and optimization
  • Knowledge of the specifics and technical limitations of console platforms
  • Ability to receive and provide constructive feedback
  • Self-motivation, strong problem-solving skills and team-player attitude

Nice to have:

  • Experience with a proprietary engine
  • Experience using Razor GPU/CPU profiler
  • Scripting workflow tools in MEL, MaxScript or Python
  • Knowledge of procedural workflow tools such as Houdini and Substance Designer

Benefits

      • Working with an international team of world-class professionals on exciting and challenging projects
      • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
      • Medical Care package
      • Sensibly flexible working hours
      • Breakfasts, snacks and fruits available during the day, tea and coffee machines

 

Role Information: EN

Studio: Sperasoft

Location: Europe, Serbia, Belgrade

Service: Create

Employment Type: Full-time, permanent

Working Pattern: Hybrid

Kompanija Sperasoft
Tip zaposlenja Full Time Hybrid
Lokacija Belgrade
Sperasoft
Sperasoft is a leading game co-development company headquartered in the heart of Silicon Valley. We work closely with our partners to deliver high-quality titles for world-class publishers. Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.