Will be responsible for creating 3D animations and riggs for characters, and improving our art production pipeline.
- Experience in creating skeletons and skin weighting for accurate character deformation and scene.
- Experience in creating 3D animations.
- Experience in developing tools, processes, and workflows to improve the production pipeline for rapid rigging of human character models.
- VFX experience
- Avid gamer
- Played World of Warcraft