The lecture, which was organized especially for the participants of the Playing Narratives program, was dedicated to the basics of character design for video games and the application of characters in the gaming pipeline.
In addition to the lecture, participants had the opportunity to visit the workspace of the company Two Desperados, which is also a prominent sponsor of the entire program. Vojislav Milutinović, CEO of the company, addressed the young participants of the program and shared his experiences of entering the game dev water.
After the lecture given by Danko, he presented a demo of drawing and character design from scratch, and then a portfolio review of program participants dealing with game art, illustration and modeling was started.
The program Playing Narratives was initiated by Goethe-Institut and the French Institute in Serbia together with SGA. This 8-month program is supported by the Franco-German Cultural Fund. Furthermore, the project was recognized by numerous partners in Serbia and from abroad: the general sponsor of the project is Digital Arrow from Novi Sad, while as distinguished sponsors the local companies Two Desperados and 3lateral as part of Epic Games are also taking part. Ubisoft Belgrade is also one of the sponsors of the project. Renowned organizations from Germany (accelerator Spielfabrique) and France (higher school for video games and interactive digital media Cnam-ENJMIN) and their lecturers are also involved into the realization of the project.