The Playing Narratives program was initiated and implemented by the Goethe-Institut and the French Institute in Serbia together with SGA, and the lecture entitled The underrated game design potential of emergent stories is realized in cooperation with the renowned French school for interactive media Cnam-ENJMIN, which is one of the project partners. This lecture is open to the wider community, and since it will be conducted in English, it will be open to all those interested in the topic outside of Serbia.
The lecture The underrated game design potential of emergent stories is dedicated to the phenomenon of “emergent” stories, which is becoming increasingly popular with both players and game creators. Although some of the recently published games have explored this field (Crusader Kings III, Watch Dogs: Legion, Pandemic Legacy…), it is still largely unexplored in the domain of video or board games. During the lecture, Remy will present the different types of these stories in games and give suggestions for techniques that can be used to write them.
The lecture is on Thursday, June 3, starting at 5.30 pm CET, you can follow it simply by joining us via Zoom. No registration required.
The eight-month program is an initiative of the French and Goethe Institutes in Serbia and SGA, with the support of the French-German Cultural Fund.The general sponsor of the project is DigitalArrow from Novi Sad, and in addition to the main partners in the realization, local companies Two Desperados and 3lateral (Part of Epic Games) are also participating as prominent sponsors. UbisoftBelgrade is also a sponsor of the project. Renowned organizations from Germany (accelerator Spielfabrique) and France (Higher education institution for Video Games and Interactive Digital Media Cnam-ENJMIN) and their lecturers are also involved in the implementation of the project. Our work-space partner is ImpactHUB.