Sound designers from gaming industry on this years Audio Forum

The ninth edition of Audio Forum - the only annual conference for professionals, enthusiasts, and students in the field of audio production in Serbia will take place from the 6th until the 9th of December in two locations in Belgrade!

During the first two days of the Audio Forum guest will gather in UK Parobrod and after that, they can join the workshop on the Faculty of Dramatic Arts. You can get tickets for the whole event, but also for the workshop only.

Three days of numerous events will enable participants to educate themselves, develop or start a professional network, look for or offer jobs and actively participate in the development of the audio community in Serbia. What game developers will find the most interesting is talking to sound designers coming from their industry and this year, there are two guests from that area:

  • Martin Stig Andersen Video game composer and sound designer will be joining us via video call, with the topic “Q&A with Martin Stig Andersen”. Martin is known for the music and sound for the famous titles LIMBO, INSIDE, Wolfenstein ll: The New Colossus, Back 4 Blood and Control. He’ll be joining us for a Q&A session at Audio Forum 2022. Finally, you’ll be able to ask the questions that have surely been piling up since the time of the LIMBO title! If we behave, he might tell us exactly how he worked on the sound for The Huddle from INSIDE.
  • Dimitrije Cvetković, Head of Audio @ Mad Head Games, will be joining us on the spot, with the topic “Deep dive into music design for AA sci-fi game ‘Scars Above’”. He is a long-time sound designer for video games and an alumni of the Faculty of Dramatic Arts in Belgrade. While working at Mad Head Games, part of the Embracer Group, he dealt with sound and music for a wide range of game genres, for the most diverse audiences. He will present to us in detail the process of planning, producing and implementing the music for the upcoming title “Scars Above”.

All the information regarding the program can be found here.