How many people are employed, what is the total revenue – latest report on the European gaming industry

Every year, the European Game Developers Federation (EGDF) and the Interactive Software Federation of Europe (ISFE) collect and process official data from most European countries, including Serbia. The results are then published in the only official report of this scope. We present the most important findings for 2020.

Exactly 25 European countries participated in compiling a detailed report on the state of the European gaming industry in 2020. “With all the disruption, the development of new games and new game launches were predictably impacted. And while the games industry was better equipped for remote work than many others in Europe, it was not without its challenges.” said EGDF and ISFE presidents Hendrik Lesser and Dr. Olaf Kunan respectively, in the introduction to the report.

You can read the report in its entirety at this link, and we highlight some of the most interesting data and conclusions for you.

  • There are over 4,600 gaming studios in Europe. The opening of new studios was slowed everywhere except in Sweden and Spain
  • Great Britain is where most of the publishers are, and the total number on the continent is 170
  • The European gaming industry employs around 98,000 professionals of all kinds Poland, France and Germany lead the way. Serbia currently employs around 2,300
  • Serbia is once more in first place when we talk about the percentage of women working in gaming – 30%, while the European average is 22%
  • The total revenue of the gaming industry in 2020 in Europe was 16.6 billion euros

The report also contains detailed information on the number and type of published games, as well as the state of the education system. Data from 2018 onwards is also compared here. Growth in almost all categories is evident in most countries.

If you are interested in the latest information about the Serbian gaming scene, read the SGA annual report for 2021.