Description
Responsibilities:
- Working with Designers, Artists, and Engineers to create stunning effects and immersive visuals
- Creation of real time particle systems and shaders via proprietary software
- Texture creation for particle systems and shaders
- Simple modeling of objects needed for believable effects
- Performance optimization
Requirements
- 3+ years of experience of creating visual effects for mobile games
- Experience on at least one production as a FX Artist
- Demonstrable experience of creating efficient realtime visual effects using the UE4 Cascade / UE5 Niagara / Unity
- Demonstrable ability to understand and create texture maps
- Demonstrable understanding of 3D asset creation
- Experience in Photoshop
- Experience of relevant 3D art & animation packages – Blender / Maya / 3D Max
- Understanding of shaders and textures
- Ability to accept feedback, and responds to criticism positively
- Excellent communication and problem-solving skills
- Self-motivated with strong work ethic
- Video game enthusiast
- Demonstrate visual-effects abilitiesWould be a plus:
- Creativity, artistic vision, attention to detail, and strong project engagement
- Commercial experience with the Niagara particle system, experience in Scalability settings and Niagara optimization, as well as the creation and animation of materials/shaders
- Knowledge and experience in simulations with Houdini or Embergen
- Positive attitude towards receiving feedback and sharing knowledge
Benefits
- Learning & development opportunities
- Exceptional private medical insurance plan
- Casual workplace environment; new renovation and relaxation area
- Friendly team and a family-like environment
- Work from office
Role Information: EN
Studio: Sperasoft
Location: Europe, Serbia, Belgrade
Area of Work: Art Services
Service: Create
Employment Type: Full-time, Permanent