Kompanija Bright Star Studios
Tip zaposlenja Full Time Remote
Lokacija Novi Sad

We are developing Ember Sword, a groundbreaking social sandbox MMORPG game set in a community-driven PvE and PvP fantasy universe.

As a Senior Gameplay Programmer, your main responsibility is to build and maintain gameplay systems in Ember Sword, as well as reviewing code and collaborating with your fellow developers.


You are expected to use your skills to solve a large host of gameplay tasks, continuously grow your overview of the codebase, and expand your prediction and preventive capabilities. Our game is built on a custom-built ECS-based game engine written in C++. It is compiled with Emscripten to WebAssembly and runs directly in your browser. It currently loads in just 5 – 10 seconds and we’re aiming for the game to be platform agnostic. Therefore, we care greatly about the quality and performance of our code and don’t shy away from refactoring if needed.


What you’ll do

  • Architect and implement new gameplay systems.
  • Improve & maintain larger (and entire) gameplay systems in Ember Sword working in an ECS Architecture, and utilizing the ENTT framework.
  • Write clean, maintainable, and extensible C++ code, as well as predict and prevent potential future problems and mitigate current issues.
  • Create engaging and fun gaming experiences, and have a solid influence on the game and game design.
  • Mentor and guide other programmers.
  • Communicate frequently with Game Designers, Artists, and other team members, ensuring we build the most amazing gameplay features.
  • Review code written by your peers.


Who you are

  • You have several years of game programming experience with a focus on gameplay, ideally on combat
  • You have excellent C++ skills (e.g. a strong grasp of Standard Template Library (STL) under underlying data types, understanding of data-driven and/or ECS design principles, data locality, and how to design systems with these principles in mind).
  • You can speak “Game Designer” and “Artist” (i.e. being able to communicate well with designers and artists, not just to understand what they want, but also to share their excitement and joy).


What’s in it for you

  • We are a remote-first company but also have offices in the Netherlands (Breda), Denmark (Copenhagen), and Serbia (Novi Sad) where you could work from.
  • If you’re not based in any of our office locations and as long as you are based within the CET timezone +2/-2 hours, we can offer a UK/EU-based role (either as a contractor or as an employee through Deel). You will then occasionally travel to Copenhagen to meet with your colleagues.
  • Flexible working is available to all colleagues so you will not be required in the office every day!
  • You’ll get 25 days annual leave + 1 free day off for your birthday + bank holidays of your employment locations
  • Recharge time: we give everyone the option to take extra paid time off to recharge after intense periods of time.


Who we are

Bright Star Studios is a global independent games development studio led by a team of award-winning venture founders, former world champion pro-players, and entertainment professionals who come with decades of game industry experience. We are aiming to carve a new path forward for MMORPGs across PC, browser, and mobile platforms. The studio’s mission is to rewrite the games industry with a business model that favours the community through exciting competitive gameplay, instant playability, and a leading platform that supports the player economy.

We are an equal-opportunity employer that hires people who are genuinely passionate about changing the games industry for the better. Always on the lookout for exceptional talent and potential, we care about good team effort, open and friendly communication, and speaking up without reserves.

Kompanija Bright Star Studios
Tip zaposlenja Full Time Remote
Lokacija Novi Sad
Bright Star Studios
We're a remote-first, Copenhagen-based game studio led by a team of former world champion pro-players, passionate gamers, and entertainment professionals who come with decades of game industry experience.