Senior 3D Artist

Kompanija Onyx Studio
Tip zaposlenja Full Time
Lokacija Belgrade

Job Summary

Senior 3D Artist

Onyx Studio is a top-tier co-development house known for cultivating deep, collaborative partnerships with our clients, along with an unwavering focus on best-in-class creative collaboration and execution. We are currently looking for a Senior 3D Artist to join our talented team and help drive our AAA projects to success.

As a highly skilled and experienced Senior 3D Artist with expertise in real-time engine game art, you will be responsible for creating highly detailed and realistic 3D models for our projects. Aside from creating 3D assets, you will also share your working experience and insights with the other members of the team and will report directly to the Lead 3D Artist, meeting to review assets and discuss progress about project deliveries on a daily basis.

At Onyx Studio, our focus is on creating a collaborative and supportive atmosphere where teams’ contributions are valued and respected. We proactively prioritise our talent by continuously refining the way that we work, ensuring open and clear communication, and promoting opportunities for growth within our teams, while choosing to work with clients that share similar value systems and creative goals. In turn, we pride ourselves on exceptional service and delivery that has allowed us to establish long term relationships with some of the industry’s best creators.

If your qualifications and values align with this position and you are enthusiastic about contributing to our ever-evolving team, we invite you to apply. Please send your resume, cover letter and portfolio reference that indicates your interest and suitability for the role, and we will be in touch should there be a potential fit for our current needs.

Key Responsibilities:

  • Create high-quality, accurate, and detailed 3D models based on provided concept art or reference materials.

  • Efficiently UV unwrap and texture 3D models, utilising appropriate materials to achieve realistic surfaces.

  • Collaborate closely with the art and design teams to ensure the 3D models align with the project’s artistic vision and technical requirements.

  • Optimise 3D models for real-time rendering engines, ensuring optimal performance and visual quality.

  • Participate in daily stand-ups, providing visibility to Team Leads and other stake-holders regarding assigned tasks, methods of execution and resolving problems.

  • Onboard and become adept at the client’s preferred game engine, project-specific pipelines, workflows and tools.

  • Document techniques and best practices to ensure alignment with the overall artistic vision for all stakeholders.

  • Stay up to date with advancements and best practices in 3D modelling, texturing and rendering techniques.

  • Always ready to stand in for leads in providing guidance, identifying potential blind spots, and actively searching for solutions.

  • Participate in feedback reviews, collaborate with peers and stakeholders and be willing to make required amendments.

  • Work closely with the Lead 3D Artist and Producers to estimate tasks, and coordinate on deadlines and deliverables.

  • Mentor and upskill junior artists over time, and conduct regular sessions to transfer knowledge, provide feedback and highlight best practices.

Qualifications:

  • College Diploma/Degree in graphic design, 3D art, game development or equivalent training.

  • 3-5 years experience as a 3D Artist, with 5-7 years experience in video game production and shipped at least 2 titles on either AAA, AA and mobile platforms.

  • Expert knowledge of Unreal Engine and/or Unity 3D.

  • Expert knowledge of 3ds Max/Maya/Blender.

  • Expert knowledge of Photoshop and Substance Painter and ZBrush.

  • Expertise in texturing and shading, with the ability to create realistic and visually appealing PBR materials for game assets.

  • Strong leadership skills, with the ability to delegate work to the 3D art team by translating direction into actionable execution.

  • Strong portfolio showcasing high-quality 3D models and textures created specifically for real-time game art in Unreal Engine.

  • Excellent communication skills and the ability to interpret direction.

  • Highly organised, proactive and autonomous in handling tasks and meeting deadlines.

  • Ability to collaborate and work as part of a cross-disciplinary team.

  • Willingness to learn new software programs and tools, as needed by the client or project engagement.

  • Keep up to date with the latest art, design and cultural trends, along with advancements in technology and the games industry.

    Nice to have:

  • Experience with photogrammetry techniques for asset creation.

Kompanija Onyx Studio
Tip zaposlenja Full Time
Lokacija Belgrade
Onyx Studio