The role you will play:
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Create illustrations, characters, buildings, environments and UI elements in collaboration with the product lead and art director
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Ensure that the assets have a unitary style, as determined with the project’s stakeholders
Requirements you should meet:
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A minimum of 2 years of experience and a strong portfolio, demonstrating an ability to work with a broad range of subjects and styles, realistically detailed
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Proficient using Adobe Photoshop
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Proven track record of creating both characters and environments
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Great graphic design skills and strong digital painting background
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Strong sense of form, shape, structure and silhouette, in regards to illustration and environmental design
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Good grasp of human anatomy with an innate understanding of dynamic and realistic character posing
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Good understanding of perspective, lighting, rendering, composition and color
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Not afraid to receive and offer constructive feedback
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Strong English communication skills, both written and verbal
Bonus points:
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Experience with 3D software (preferably Blender).
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Experience with all Adobe Creative Suite applications, such as After Effects.
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Experience with 2D/3D animation
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Self-motivation, good communication skills and great team player attitude
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Passionate about video games