VR meetup

Creative Tech Serbia 12.04.2023.
Time 19:00
Language Serbian
Location Dorćol Platz
Price Free

VR meetup

What is VR? How is it used and what is it for? How developed is it in Serbia? You can get answers to these and other questions by being part of our VR meetup.

The VR meetup provides an opportunity to learn about the latest trends, games, and projects that have been created in Serbia. Lectures are reserved for leading VR experts in Serbia who will introduce you to their projects. More importantly, during the exhibition, you will have the opportunity to try out some of these projects, which are used for entertainment, time travel, or gaining vital skills for quick action in crisis situations.

The exhibition and testing of VR will be possible from 3 pm to 6 pm, and the meetup starts at 7 pm.


The use of hand tracking and hand gestures in VR applications (Vladimir Jakšić) The latest VR helmets allow us to use our hands as controllers. This frees us from the need for controllers and allows the user to use the most precise tools in the world, their hands. The advantages and disadvantages of such an approach in VR.

Platform for 3D digitization of immovable cultural assets in Serbia (Nikola Stojanović) For five years, the Electronic Faculty in Niš, with the support of the Ministry of Culture, has been carrying out a project whose results can be found at www.srbija3d.rs. The presentation will focus on the process of 3D digitization of cultural assets in Serbia using an unmanned aerial vehicle and their optimization for virtual reality.

The VR market and differences in game development (Adrian Đura) The history of VR, how the market looks currently, and whether commercial success can be achieved. Find out what is different in game development compared to traditional video games and how to make the best game for VR! How the development and release of the Clash of Chefs VR game for various VR platforms went and what were all the challenges on that path.

VR simulations as high-stakes training (Vanja Knežević) The International Committee of the Red Cross (ICRC) creates and uses VR simulations as supplementary content alongside standard training – doing this in a huge international organization has specific challenges and unexpected effects.

Application of VR in different industries (Đorđe Đorđić) As VR makes up a significant part of Harmoniti’s portfolio, we have seen firsthand how wide its application is and how much it contributes to different industries:

  • VR in gaming – a means to raise the gaming experience to the highest possible level
  • VR and Metaverses – Immersive User Experience, Example CosmicFactions
  • VR and education – a personalized learning experience, tailored to individual needs and preferences
  • VR and real estate – a realistic display with the possibility of intervention in the space results by increasing sales
  • VR and event industry – the most attractive way of presentation based on interactive approach.
Adrian Đura ,
Game developer, Flat Hill Games
About the lecturer

Adrian Djura has been developing video games for 13 years, and is currently developing VR games with his studio Flat Hill Games. Adrian was one of the founders and CTO of Eipix Entertainment, a company that developed HOPA games and was a world leader in that field. After Eipix Entertainment, he held the position of Studio Production Manager within Ubisoft in Belgrade, where he managed projects and teams working on the development of AAA games for consoles and PC.

Vladimir Jakšić,
Software developer
About the lecturer

B.Sc. Eng. el. Vladimir Jakšić has been programming: video games, 3D simulators, VR applications, drones for over 15 years. The experience gained in the creation of the software was combined with the use of hardware, which created a unique system for the connection virtual and everyday realities.

Vanja Knežević,
Game developer, Euclidean Studios and International Committee of the Red Cross
About the lecturer

Vanja is a VR and game developer – by day she works at the International Committee of the Red Cross and develops VR simulations for training purposes, by night she makes Nazralath with Euclidean Studios.

Đorđe Đorđić,
CTO, Harmonity Group
About the lecturer

Đorđe leads the company’s Harmonity Group IT sector, which is responsible for creating exceptional digital products. He is the founder of Pixels2Pixels studio which is now incorporated into Harmonity and is its creative entity. As the VR is part of his area of expertise, he is behind numerous projects, among which is the “Fortress” – a VR project realized in cooperation with the National Museum in Šabac, which depicts the Šabac fortress from the 15th century. Within the Harmonity Group, achievements that Djordje is particularly proud of are the MILC and Cosmic actions metaverses. He has collaborated with numerous partners, including UNICEF, Porsche, Microsoft and many independent film productions around the world.

Nikola Stojanović,
Profesor, Elektronski fakultet u Nišu
About the lecturer

Dr. Nikola Stojanović works at the Faculty of Electronics in Niš, where he teaches Animation I and II, Character Animation, Virtual Reality and other subjects. In addition to working with students, he was also involved in a project funded by the Ministry of Education and Science of the Republic of Serbia, “Computer simulation and 3D modeling of Nikola Tesla’s original patents”, the results of which can currently be seen at the “Nikola Tesla” International Airport in Belgrade. For five years, under the auspices of the Ministry of Culture, he has been managing the project “Srbija 3D – Platform for 3D digitization of immovable cultural assets of Serbia”, www.srbija3d.rs, whose specificity is 3D digitization with the help of drones, display of digitized objects in virtual reality and HTML5 language.