We’re absolutely thrilled to welcome one of the key people who worked on Gardenscapes – a game that is consistently at the top of all relevant charts, whether based on revenue, number of downloads or, most importantly – player feedback!
Playrix is famous for their tight-knit community of avid players, and it only goes to show how great design decisions, coupled with nuanced balancing, can make one match-3 game a daily digital habit for more than 300 million people who downloaded this game worldwide. The lecture will break down some of the main decisions and pipeline processes that unfold behind the game dev curtain.
About you: If you are a game designer, a team lead working on a mobile game, or a CEO of a gaming startup – don’t miss a chance to attend this lecture and join the live discussion with Dmitriy.