Sound in games

Playing Narratives 21.05.2021.
Time 17.30
Language Serbian
Location Zoom
Price Free

Sound in games

One of our most prominent sound designers in the gaming industry shares his rich experience with participants in the Play Narratives program

The topic of this introductory lecture will be different positions in the audio team of one studio.

We will learn about the roles and responsibilities that each member of the audio team has, as well as how to best optimize our audio team for efficient workflow with other teams within the studio. The most dominant tools that integrate audio material into gameplay and connect it with the game engine will also be presented. The specifics of different roles of sound in games will be considered, from sound effects and general sound design, all the way to recording and treatment of voice and dialogue and, of course, original music.

The lecturer will also be open to answer questions from program participants.

After the lecture, several special mentoring sessions will be organized for the needs of the participants of the Playing Narratives program, especially those who are already active in the field of sound design.

The program Playing Narratives was initiated by Goethe-Institut  and the French Institute in Serbia together with  SGA. This 8-month program is supported by the Franco-German Cultural Fund. Furthermore, the project was recognized by numerous partners in Serbia and from abroad: the general sponsor of the project is Digital Arrow from Novi Sad, while as distinguished sponsors the local companies  Two Desperados and 3lateral as part of Epic Games are also taking part. Ubisoft Belgrade is also one of the sponsors of the project. Renowned  organizations from Germany (accelerator Spielfabrique) and France (higher school for vide games and interactive digital media Cnam-ENJMIN) and their lecturers are also involved into the realization of the project.

Nikola Nikita Jeremić,
Waveform Studio
About the lecturer

Nikola Nikita Jeremić is one of several composers from the Balkan region who have decided to direct their careers towards video games. With 9 years of experience in the industry, Nikita is an active member of SGA and many global associations in the field of sound and music. As a student, he has been awarded five times in a row by The Audio Engineering Society (AES) for his achievements in the field of sound and music for video games and media. After graduating from VISHER in Belgrade, he became actively involved in composing music for video games and became a member of the AES Technical Committee for Sound in Video Games and was also a member of the G.A.N.G. for a long time. (Game Audio Network Guild). He began his career as an outsourced composer at Mad Head Studio and later expanded his client list to the region and the world. Some of the developers that Nikita continues to work with are CD Project RED, Bungie, Games Workshop, Tindalos, Little Green Men, Games Revolted, Cradle Games, Apogee, 3D Realms and many others.