Inclusion, diversity and strong representation are useful not only at the level of team culture, but also the development of ecosystems and the placement of well-designed products competitive in the global market, to which gamers will return and which they will love.
This is a dialogue that we want to have together, with all members of the local gaming ecosystem, and that is why we invite you to this panel we dedicated to these topics.
The panel session is moderated by the President of teh SGA Board Marija Ilić, and we invited to the conversation:
- Ana Uzelac, Co-founder – Bunker VFX
- Svetlana Spasić , Lead artist – Webelinx Games
- Dunja Funduk, Brand manager – Playrix RS
- Milica Todorović, Associate producer – Ubisoft, Women in Games
- Johanna Nyllander, Head of Policy and Analytics – Swedish Gaming Industry
The audience will have the opportunity to ask questions directly. The aim of this panel is to educate attendees about the current state of the video game industry, to inspire them through positive representation and to give them initial information on how to enter the industry. We encourage an informal and cozy conversation. After the panel, we will hang out over drinks and network.
This panel is part of the SGA Empowers program, presented in cooperation with the Embassy of Sweden in Belgrade and the Swedish Institute, in partnership with the special Tekla program. These workshops, as well as the festival of the same name, aim to increase the number of women and girls in the IT industry, bring STEM education closer to young girls and strengthen their role in the development of the digital society.