You’ve asked for another meetup like this as soon as possible. We’ve heard you! Let’s see whose Slavic squat is better 🙂
Nothing better than good old meeting in person. That’s why we prepared another community merge meetup. The goal is for the local community to meet new colleagues who came from Russia, Belarus and Ukraine. To exchange experiences, connect and explore new opportunities for cooperation. We really put the emphasis on networking this time, so eight ultra-short presentations await you through which we will meet new players on the scene, and after that, there will be enough time to talk with everyone and refresh ourselves with a cold beer.
While we await details on the presentations, these are the companies and teams we’ll meet on stage:
- Studio Bedem: Swords and Hexes
Uroš Panić will present a turn-based, adventurous, multiplayer role-playing game in which a poor servant and a dog become too important in a twistedly silly world obsessed with hexagons;
- Ingenious Studio: Chasing the indie dream
Stefan Tešić will show us how the team grew into an independent studio and you will learn more about Shopenkraft’s Magic Goods, their first fully independent game;
- Webelinx Games: We are Webelinx Games!
Bojan Matić will cover how Webelinx Games came to be from its predecessor Weblinx, their main projects since then, current team and two games the studio is currently working on. You will get inside info about what it is like to run and maintain a small independent studio in southern Serbia;
- Ubisoft Belgrade: Our Path to Game Dev
Pavle, Anđela and Jovan Vladimir will depict three different approaches to starting their careers in the industry: via formal education and workshops, informal networking and a hectic career path with game dev as a goal;
- Playkot: How We Turbocharged Time-to-Market for Age of Magic
Anton Khotulev will tell you how they reduced the time-to-market for Age of Magic from 19 days to 1 day, improving the quality and simplifying the work;
- Watt Studio: Watt Studio 2.0
Marina Simkina (COO) will show us two new projects the studio has in development and new rounds of changes;
- HeroCraft: The State of Indie Games Publishing
Sergey Ulankin will talk broadly and concisely about what it’s like to publish an indie game today and what we can all do about it;
- OwlCat Games: Who Is a CCC Designer and Why You Need One
Leonid Rastorguev will help you understanding the role of a CCC (Character, Camera, Controls) Designer and show what it is they do and why they are essential for your project.
Come and slowly say goodbye to 2024.